The 52 Fragments
Devlog
- January 15, 2024 by dorktoast#esoteric, #game development, #behind the scenes, #mysterious, #philosophyIn the world of video game design, the concept of distance plays a crucial role in shaping player experience. This fragment offers a unique opportunity to reflect on how distance, scale, and the sense... Continue reading
- January 02, 2024 by dorktoast#esoteric, #philosophical, #game development, #creativityLet us, for a moment, discuss controls. Not in the sense of controllers or preripherals, but the concept of control in a game, and the surprising ways it can be subverted or transformed. At its core,... Continue reading
- December 12, 2023 by dorktoast#esoteric, #meditation, #relaxation, #introspection, #experimentalIn a world that constantly buzzes with activity, the need for moments of tranquility and reflection has never been more pronounced. Pause, a fragment of simplicity and meditation, offers a digital san... Continue reading
- December 01, 2023 by dorktoast#esoteric, #spooky, #experimental, #exploratory, #indie, #philosophy"Firing a gun is a binary choice. You either pull the trigger or you don't." — Max Payne In the vast universe of video games, the power of choice is a central pillar. It's what makes games games —... Continue reading
- November 25, 2023 by dorktoast#esoteric, #experimental, #indie game, #spooky, #environmentalInterconnected games are not new. Role-playing games "Baldur's Gate" and "The Witcher" pioneered the concept of importing characters from previous games. These mechanics allowed players to carry forwa... Continue reading
- November 17, 2023 by dorktoast#creativity, #esoteric, #spooky, #indie, #game development, #perspective"I just want a picture of a god-dang hot dog." - Hank Hill In a world saturated with digital content, where images are shared and reshared to the point where their origins become murky, the concept of... Continue reading
- November 09, 2023 by dorktoast#esoteric, #creepy, #experimental, #philosophy, #mindfulness, #indie, #narrativeIn 1961, Stanley Milgram conducted a series of psychological experiments that would become as infamous as they were influential. The question at their core was simple: How far will people go in obeyin... Continue reading